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GaiaTweaks

tweaks & bug fixes to 1.7.10 mods and vanilla
Removed repair cost for unenchanted item

Removed repair cost for unenchanted item

Skeleton bow charging + parry

Skeleton bow charging + parry

Desert underground biome

Desert underground biome

Taiga underground biome

Taiga underground biome

Custom optional Wild Deer and Bighorn Sheep models (The Twilight Forest)

Custom optional Wild Deer and Bighorn Sheep models (The Twilight Forest)

Plains underground biome

Plains underground biome

New tainted trees (Thaumcraft)

New tainted trees (Thaumcraft)

Goggles of Revealing as head slot bauble

Goggles of Revealing as head slot bauble

Jungle underground biome

Jungle underground biome

Icy underground biome

Icy underground biome

Slab reversal recipe

Slab reversal recipe

Compact stairs recipe

Compact stairs recipe

Description

GaiaTweaks is a highly configurable mod that adds quality of life features, reworks, tweaks, bug fixes, and mod interactions.

 

Vanilla Tweaks

  • Decreases the delay to "tempt" an animal with their favorite food after you stopped holding it
  • A sword parrying mechanic for projectiles. To do it, simply block your sword right before the projectile hits you
  • Option to tweak the spawn weight/frequency of endermen
  • Option to change how many blocks travelled in the nether are equivalent to in the overworld
  • Backports 1.8+ item frame behaviour, allowing you to rotate items in 45 degrees (this is compatible with Botania's corporea blocks btw)
  • Skeletons now visually pull their arrows before shooting
  • Adds a button for accessing the Achievements menu to your inventory (also a keybind)
  • Option to limit witches to spawning only in the Swampland biome, as opposed to every biome
  • Food items can give configurable buffs when eaten (a few food items by default)
  • Food items can be configured to have their eating speed halved (melon slices and spider eyes by default)
  • Option to disable village generation
  • Adds an optional stamina system that replaces the vanilla hunger system (deplenishes when running and slowly replenishes when walking/standing still; both health and stamina replenish when eating food)


Backported Mod Features

  • Climb ladders faster by looking upwards, from Quark
  • Simple underground biomes (also Quark)
  • Reversal ladder and slab recipes (also 8 stair output recipes and three block stair recipes that craft 4 stair blocks) [also Quark x2]
  • Adds head slot to Baubles Expanded and allows the Goggles of Revealing from Thaumcraft to be worn in it (requires Baubles Expanded)
  • Removes XP repair cost of unenchanted items and materials always repair tools by a third of their max durability, adapted from Lumberwizard's Anvil Patch

Additions

  • The Autumnal Forest, a new biome (disabled by default), that features oak trees and dark oak trees with red and orange leaves, as well as dead leaf piles (not Leaf Litter)


Mod Tweaks & Fixes

  • The Aether:
  • Configurable ore generation
  • Makes the Aerbunny despawn outside the dimension
  • Fixes the Aerbunny spawning a ton of black smoke particles when on the player's head
  • Option to remove Valkyrie dialogue and the Valkyrie Queen's interaction UI
  • Option to nerf Sentry Boots to have iron tier stats instead of diamond
  • Moas will no longer drop eggs
  • Golden Amber is made slightly harder to obtain, while also making non-Aether axes able to harvest it
  • Option to reduce Ambrosium's stack size (useful especially if you're using the stamina system)
  • Replaces Aether's accessory inventory with Baubles Expanded's (requires Baubles Expanded)
  • Replaces The Aether's mimic mob with Primitive Mobs' (requires Primitive Mobs)

  • Thaumcraft:
  • Adds leaf-less taintwood log trees (inspired by the TC7 trailer)
  • Nodes may "infuse" nearby stone blocks with one of it's aspects every three minutes, turning it into a crystal ore
  • Thaumometers now ignore Item Frame entities (they don't have any aspects)
  • Option to limit Greatwood trees to overworld
  • Configurable biome blacklist for Greatwood tree generation (includes only Roofed Forests by default)
  • Allows the Infernal Furnace to smelt iron ingots into Railcraft's steel ingots (Requires Railcraft, steel from other mods won't work)

  • Twilight Forest:
  • Optional custom models for Bighorn Sheep and Wild Deer (check them out in the gallery!)

  • Et Futurum Requiem:
  • Nether biomes' fungal roots now need to be broken with Shears to drop
  • Fixes Thaumcraft's nether mobs spawning in the Crimson and Warped forests (Requires Thaumcraft)

  • Dimensional Doors:
  • Option to limit Gateway generation to the overworld

  • Battle Towers:
  • Replaces the vanilla mob spawner with a new custom spawner with less range that self destructs after 12 mobs are spawned
  • Prevents towers from generating outside the overworld and removes the Nether/"Hell" tower variant
  • Options to change the amount of items dropped by the golem

  • Primitive Mobs:
  • Limits the mod's monsters spawning to the overworld
  • Option to remove the mod's achievement page

  • HammerZ:
  • Removes the hammers' right-click torch feature

 

This mod was originally made for the Blossom of Gaia modpack
Maybe you should like, check it out... or something...

The GaiaTweaks Team

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