Futuristic Weapons II

The successor to the original futuristic weapons mod. Adds cool high tech swords and guns!
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Description

A fairly simple high tech gun mod.

How to get started:

  • Locate a Starstone Meteor. These are quite rare, but can sometimes be found embedded in the surface.
  • Mine and refine the Stellarium within the meteor into ingots of Starsteel and Electreum (but still keep some as Stellarium).
  • Craft the Energy Hyperconsenser. The recipe is quite complicated and it is suggested that mods like Applied Energistics 2 are used.
  • Create the base ammunition of the weapon you want using the machine. Note that you will have to supply RF power.
  • Create the rest of the gun in the Crafting Table, and then use some sort of machine to supply RF power to the gun item.
  • Go shoot stuff.

You will need another mod to provide RF based power to the machine to create ammo for the weapons. All recipes are documented using JEI, please use it instead of asking "How do I make this" in the comments.

All port questions will be ignored.

  • No I do not plan to port to fabric. Reasoning here is that I do not want to rewrite the mod.
  • No I do not plan to port to X.X.X. Reasoning here is that I do not want to rewrite the mod.
  • No I will not allow you to do it either. Reasoning here is that I do not want to have forks that have people coming to me for support.

The Futuristic Weapons II Team

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