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Fusionmon

Fuse any two Cobblemon, Pokémon Infinite Fusion style: every pair gets its own model, name, types and stats. Discover fusions as you play, battle with them, ride them and evolve them.
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fusionmon-0.1.2-beta

File namefusionmon-0.1.2-beta.jar
Uploader
rupikolarupikola
Uploaded
Oct 22, 2026
Downloads
53
Size
312.6 KB
Mod Loaders
Fabric
File ID
9285843
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:fusionmon-1746117:9285843"

Learn more about Curse Maven

What's new

0.1.2-beta

New

  • Hand-made fusions! Resource packs can now replace the automatic model of any pair with their own model or texture (Cobblemon 1.8.1+). Name, types and stats stay calculated. Guide: https://github.com/arnime99/fusionmon/blob/main/docs/custom-fusions.md
  • Server option statBonusPercent in config/fusionmon.json: raises every base stat of every fusion by a % (0 by default = the Infinite Fusion formula; 5-10 recommended; each stat capped at 255). Applies to battles, the summary and the Fusion Album, also for fusions that already exist.

Fixes

  • Mega Showdown: mega evolving a fusion no longer kicks the player from the server ("Failed to decode packet"), and the fusion keeps its body's moves.
  • Mega Showdown: fusing a mega evolved Pokémon now returns it to its normal form first (with a message), and the fusion keeps the Mega Stone. Before, the fusion could end up half-mega (wrong look, ability, types and Fusion Album entry).
  • Shoulder: a fusion on your shoulder now shows the fused head instead of the body's original head. Whether it can sit on your shoulder, and its size there, now depend on the body (like its size and riding everywhere else).

More stable with big modpacks

  • If something in Fusionmon clashes with another mod, that detail is skipped (for example the fusion is drawn like its head) and a warning is written to the log, instead of crashing the game.
  • Emergency switches in config/fusionmon.json: disabledMixins turns off a single part by name (the name shown in the log or crash report) and forceColorsMode draws fusions recolored without head-on-body (a server can force it for every player).
  • The log now says which parts of Fusionmon were checked at startup, so problems with other mods are easier to report.

Still one file for Cobblemon 1.8.2, 1.8.1 and 1.7.3 (Cobbleverse). Thanks to the CobbleFusion F2P server for the detailed reports!