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Fusion (Connected Textures)

Fusion allows resource packs to use additional texture and model types such as connected textures!

File Details

Fusion 1.2.2a for NeoForge 1.21

  • R
  • Jan 18, 2025
  • 499.39 KB
  • 18.4K
  • 1.21.1+1
  • NeoForge

File Name

fusion-1.2.2a-neoforge-mc1.21.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:fusion-connected-textures-854949:6098042"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Fusion 1.2.2a

  • Fixed crash when obtaining model data for a multipart model

Fusion 1.2.2

  • Fixed pane_culling_fix culling being inverted, culling only quads which should not be
  • Fixed crash when mods use non-resource characters in model layer names

Fusion 1.2.1

  • Fixed texture references overwriting model references in connecting models
  • Fixed block model modifiers with only pane_culling_fix option getting ignored

Fusion 1.2.0

  • Added base model type
    • Allows for processing random and continuous textures
    • Base models can have multiple parent models
    • Connecting model type inherits all properties from the base model type
  • Added base texture type
    • Allows specifying emissiveness, custom render type, and custom tinting function
    • Added biome_grass, biome_foliage, and biome_water tinting functions
    • All texture types inherit properties from base texture type
  • Added block model modifiers
    • Allows overlaying additional models onto blocks
    • Added pane_culling_fix to cull the top/bottom quads of glass panes
  • Added item model modifiers
    • Allows for conditionally changing item models
    • Added count, durability, enchantment, and potion item predicates
  • Added custom entity models
  • Added entity model modifiers
    • Allows for random or conditional entity models and textures
    • Added altitude, is_baby, biome, and dimension entity predicates
  • Added a warning screen when a resource pack requires a newer Fusion version than the one installed
  • Added pieced connecting texture layout allowing bordered textures from only a few tiles
  • Added overlay connecting texture layout intended for block overlays
  • All Fusion texture types can now be animated
  • Added continuous texture type for textures which span multiple blocks
  • Added random texture type for randomly choosing from a number of variations
  • Connecting models now allow specifying a connections key similar to the texture key
  • Added match_block_in_front, match_state_in_front, and is_direction connection predicates
  • Improved error messages for match_state connection predicate
  • Drastically improved performance of connecting models
  • Added compatibility for Embeddium, Iris, ModernFix, Oculus, Rubidium, Sodium, and VintageFix
  • Removed empty space from the full connecting texture layout
  • Fixed match_state predicate not working correctly when not all block state properties are specified
  • Fixed incorrect connections for connected textures when using UV lock or texture rotations
  • Fixed specifying connections per texture in connecting models not working correctly
  • Fixed connecting model sometimes using the wrong render type
  • Fixed caching states in connecting model sometimes leading to incorrect connections

Fusion 1.1.1a

  • Fixed 'Model loader not found' errors

Fusion 1.1.1

  • Initial release of Fusion for Minecraft 1.20.5 & 1.20.6