FTB Ragnarok 20.0.9
Curse Maven Snippet
What's new
[20.0.9]
Fixed
- The Nidhoggr divebomb phantom never reached the player, so the swooping animation was never seen and the impact always fired on a timeout instead of a hit.
PhantomNidhoggwas given every other non-interaction flag (setNoGravity,setInvulnerable,noCulling, non-pushable, non-pickable, damage-immune, despawn-immune) but nevernoPhysics, so vanillaLivingEntity.travel()still ran full block collision against its scaled-up hitbox. Spawned 90 blocks out at 25 degrees elevation, it flew into terrain or structures on the way down,move()zeroed the blocked axis, andsteerToward()kept pushing it into the same block untillifetimeTickspassedMAX_LIFETIME_TICKSandsignalImpactfired withreachedPlayer = false. It now passes through blocks, closing the 90 blocks atDIVE_CRUISE_SPEEDin roughly 65 ticks and delivering a genuinereachedPlayer = trueimpact well inside the 140-tick budget.
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