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FTB Quests UI Overhaul!

A client-side vanilla RPG style visual overhaul for FTB Quests, fully compatible with existing quests!
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ftb-quests-ui-overhaul-forge-1.20.1-1.0.5.jar

File nameftb-quests-ui-overhaul-forge-1.20.1-1.0.5.jar
Uploader
R2bEEatonR2bEEaton
Uploaded
Aug 31, 2026
Downloads
132
Size
203.2 KB
Mod Loaders
Forge
File ID
8779014
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ftb-quests-ui-overhaul-1564772:8779014")

Learn more about Curse Maven

What's new

# Changes from 1.0.2 to 1.0.5

## 1.0.3

### Navigation
- Opening the questbook or switching chapters now focuses the camera on your progress instead of the middle of the chapter: your tracked quest, then anything with rewards waiting, then whatever you can do next, and in an untouched chapter its starting quests
- When several quests need framing, the view zooms out just enough to fit them - it never zooms in past the zoom you chose. Capped at the eight targets nearest their centroid so a chapter with many scattered roots does not drag the camera to minimum zoom
- New rebindable key (default **Space**) re-centers the quest view on your progress, like the default FTB Quests UI
- New **Tracked Quest** button jumps straight to the quest on your HUD and opens it, so you can untrack it without hunting through chapters - it cycles in book order if you have several tracked
- New chevron beside the QUEST CHAPTERS title collapses or expands every chapter group at once

### Fixes
- Rewards marked invisible (commonly command rewards used for backend functionality) are no longer shown in the quest popup, and a quest no longer advertises an unclaimed-reward state - or becomes a camera focus target - for rewards nobody can see
- Long quest subtitles no longer overflow outside the quest popup: they were wrapped against the description's text scale but drawn at the larger objective scale, so every line came out wider than its budget
- Formatted quest descriptions are preserved
- Quest item recipe clicks restored

## 1.0.4

### Recipe viewer
- Clicking a quest requirement now opens JEI. Previously these clicks fell through to the default FTB Quests UI: FTB Quests 2001.x ships no recipe-viewer integration, so its `getRecipeModHelper()` is always the no-op whose `isRecipeModAvailable()` returns false, and the recipe branch could never be taken. The mod now talks to JEI directly through a `@JeiPlugin`, keeping the FTB helper as a fallback for REI/EMI users who have FTB XMod Compat
- JEI stays optional: the API is compileOnly and no JEI class is named outside the plugin
- Requirement clicks now resolve the stack the icon is actually showing, so tag-based item tasks and foreign task types open a recipe too, instead of only single-item tasks. Submitting still wins where a task can be turned in

### Settings
- New description alignment setting (defaults to centered, matching the framed artwork)
- Added a config screen so Forge's Config button works - Forge 1.20.1 has no config UI of its own, so the button was inert without a registered `ConfigScreenFactory`

## 1.0.5

### UI
- The **Tracked Quest** button moved out of the chapter selector and into the frame strip below the quest tree: centered on the tree, shorter, and sized to its own label instead of the full chapter button width

### Dev
- Added a kill-task quest to the local dev testing pack so the tracked state can be reached without the quest completing the moment it is accepted

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