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Froglins

Adds froglin mobs!

File Details

froglins-1.17.1-2.0.0.2.jar

  • R
  • Oct 30, 2021
  • 98.11 KB
  • 57.4K
  • 1.17.1
  • Forge

File Name

froglins-1.17.1-2.0.0.2.jar

Supported Versions

  • 1.17.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:froglins-413954:3509786")
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## 1.17.1-2.0.0.2
* Added datapack support to Healthiness Tonics. The effects curable by the tonic are now defined by tags at data/froglins/tags/mob_effects/healthiness_tonic_curable_effects.json
* Added integration with Absolem Jackdaw's Bad to the Bone mod; tonics now cure arthritis, bad knees, bad vision, and back pain if both mods are present

 

## 1.17.1-2.0.0.1
* Fixed invalid criteria in some advancements causing them to be awarded immediately (affects brew_tonic and froglin_rancher)

 

## 1.17.1-2.0.0.0
* Updated to 1.17.1. This update to froglins makes some changes to the way data is saved; if you try to update a save from 1.16.5 or older to this version, your save may not work properly.
* The "persistant" blockstate property in froglin egg blocks has been renamed to "persistent", as it was previously not spelled correctly.
* The config values persistant_froglins_lay_persistant_froglin_eggs and players_place_persistant_froglin_eggs have been renamed to persistent_froglins_lay_persistent_froglin_eggs and players_place_persistent_froglin_eggs respectively, as previously they were not spelled correctly.
* Froglins now have their own sound events. They still reuse vanilla sounds at the moment, but they can be overridden by resource packs.