File Details
Frogmodv6.2.jar
- A
- Mar 7, 2024
- 14.09 MB
- 32
- 1.18.2
- Forge
File Name
Frogmodv6.2.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
- There is now an Engine item used for crafting mech suits
- You can now cheat without cheating and get multiple dragon eggs (ask the big monkey)
- The guide book has been expanded
- Uslan has been remodeled
- Someone stole some of the Gourd knights color
- There is around 30 new advancements
- Frog Mod advancement are now separate
- Uslan has more dialog
- There is now a staff that summons "snakes"
- The infection takes over your world in more confusing and complicated ways now
- More events including Parties and Wildfires!
- The bullet has been not bitten and Frog Castles have been replaced with 2 of the important rooms in it spawning instead of it
- Biomes generate better now
- Removed all endgame items from the creative inventory for reasons
- Home invader problem? Thieves taking your diamonds? Anti-social? Protect yourself today with the Gourd Protection Device! (batteries not included)
- Sand Spiders spawn somewhere yellow and can be ridden for fast transport across the desert
- Grass patches spawn in the Blue and Yellow Dimensions
- There is now 2 more structures littering the yellow dimension
- More Endgame items:
- Reverse Incubator: clones an important item.
- Infection Orb: Allows you to take a stance of grief the entire world with the infection.
- Void of Corruption: Causes everything including you to have a bad time.
- Rocket Shopping Cart: It is very quick.
- Magic Ring: Neither you or the people looking at you can see.
- Debug spawn egg that spawns different mobs
- You can now fight another boss
- Wandering traders trade Moon Chunks and Almonds if you want to be a hermit
- Madness passively increases instead of decreasing now
- Yellow People trade diamonds for different resources
- You can now craft spawn eggs (You have to figure out the recipes yourself because I don't want to look them up)
- Cocktrices spawn in the Red Dimension
- The walking inn now spawns in the Strangelands
- Cat camps are in the tall trees biome in the Strangelands
- Kobolds and Glowbolds exist and have tasty meat which are definitely not a rotated pie
- There is a small chance that you can be jump scared by a Skinwalker while traveling through the Strangelands now
- There are now Kobold and Glowbold camps
- The Walking Inn has exciting Brawls!
- The flintlock has been retextured
- You can now have a fun flight in a air plane
- There are now mirrors that only work if you have a high enough madness
- Magic Mirror: Returns to the surface. +10 madness each use.
- Black Mirror: Teleports to random player or where you are looking if you are by yourself. triples madness each use.
- Ethereal Mirror: Freezes and slowly kills entities around you while held. steadily increases madness and loses durability when held. if you have too much madness it loses its effect and instead deals damage to itself and you
- More advancements
- You can now experience a tornado or a meteor storm, which to your base are both just creeper swarms.
- The miner class has been renamed to the harvester
- The elevator in the walking Inn is no longer under construction
- There is now splash potions of milk to combat some specialization effects
- There is now a specialization with classes. You get to specialize when you reach level 7 in a class. Each specialization has a passive ability and changes your key bind ability
Bugfixes:
- Frog castles no longer crash the game (because they were removed)
- The Guide book now has a back button for every page
- The Layered People had a mask that covered their eyes and face, this was not intentional and has been removed, it should also work for players now too
- Soldier ants no longer kill builder ants
- Red People no longer kill other red people
- The Red Fields biome now generates
- Creatures now spawn in the Yellow Dimension
- If you wait for long enough in the blue dimension something spawns. (maybe)
- Events no longer take 255 hours to happen now
- Essence Blocks spawn now, but you will still probably have to kill the monkey
- Pistons can now push Frog Doors
- Many Blocks that were not supposed to sound like dirt yet despite all reason still sounded like dirt now sound like other things that are not dirt
Spoilers:
Harvester Specializations:
- Miner: Gives haste and extra loot while mining with a pickaxe. Keybind: Summons TNT
- Lumberjack: Gives haste and extra loot while mining with a axe. Keybind: Instantly chops nearby trees
- Excavator: Gives haste and extra loot while mining with a shovel. Keybind: Digs a big hole
- Farmer: Gives haste and extra loot while mining with a hoe. Keybind: Harvests and replants nearby crops
Builder Specializations:
- Redstoner: Refunds redstone when crafting redstone components. Keybind: Gives a random amount of redstone dust
- Scaffolder: Doubles scaffolds crafted. Keybind: Replaces block underneath you
- Painter: Doubles materials when dyed. Keybind: Gives one of each dye
- Combat Builder: Extra reach. Keybind: Instantly pillars upward
Explorer Specializations:
- Traveler: Maps are non consumable. Keybind: Jumps upwards for a time dependant on how long you held to button down
- Voyager: Negative effects are cleared and hunger is refilled when traveling between dimensions. Keybind: Returns to the overworld
- Nomad: Waypoint is faster and does not lose durability. Keybind: Creates a temporary camp with useful blocks
Fighter Specializations:
- Defender: Increased health. Keybind: Temporary invincibility
- Melee: Increased melee damage. Keybind: Much more damage for a brief period
- Archer: Ranged weapons with infinity lose durability far less, ranged weapons with mending generate ammo, ranged weapons with neither have a 50/50 shot of either each use. Keybind: Shoots an arrow
Mage Specializations:
- Brewer: Drinking potions increases time of positive potion effects. Keybind: Gives brewing materials
- Enchanter: Items are crafted with Unbreaking 3. Keybind: Copies Enchantments from offhand to mainhand
- Scholar: Increases xp bonus. Keybind: Gives a level
- Elementist: Random chance for a random effect. Keybind: Different effects depending on dimension
There is now an Elevator dimension.
- The Elevator dimension is procedurally generated out of 24 rooms some of which have special conditions for appearing
- You can leave the elevator by entering a portal by where you entered
- Your madness increases much quicker when in the elevator dimension
- There is some loot in the elevator dimension but there is nothing unique yet