Freerunner: Takedown 1.0.0 (Fabric 26.3)
Curse Maven Snippet
What's new
1.0.0 (first release)
The first public release of Freerunner: Takedown, an add-on for Freerunner. It needs Freerunner 1.2.0 or newer and Fabric API, and runs on Minecraft 26.3 with Fabric.
- Grapple key (V) picks a move from what you are doing:
- sliding (Freerunner's slide): a foot sweep;
- falling onto someone from half a block or more above them: a flying takedown;
- sprinting: a double-leg tackle;
- from behind: a German suplex;
- a wall right behind them: a wall slam;
- sneaking: an outer reap;
- otherwise a shoulder throw. With someone standing behind you, the shoulder throw sends your victim into them.
- If a move doesn't fit (a low ceiling, a wall in the way), a lower move is played instead.
- Strikes on the attack key: in the air a dropkick, sprinting flat out a Superman punch, sneaking a Sparta kick. Otherwise the attack key hits as normal.
- Works on players and on mobs with a humanoid body: zombies, husks, drowned, zombie villagers, skeletons,
strays, bogged, piglins, piglin brutes and zombified piglins (the
takedown:grabbableentity tag; data packs can add more). Mobs can throw players too, with/grapple. - Fight back: press V while being thrown to break free (break grip) or sprawl on a tackle, if you are quick enough. Press it again just as you land for a breakfall, which halves the slam.
- Momentum: a move started at speed hits harder (up to 1.75x).
- Wall slams crack the wall (only the overlay; no block is broken).
- Over-the-top cartoon impacts: a freeze-frame on each hit, squash and stretch, a ballooning head, flailing limbs,
flash, dust, thuds, camera shake and dizzy stars. Each can be turned off or down in the settings (Mod Menu's
Configure button, or
/takedown settings). - In first person the camera rides along with the move.
- Servers: the server places every move itself and checks it (reach, line of sight, room, cooldown, PvP and teams,
creative and spectator players are left alone). Players can only be grabbed if they have Takedown installed.
Choose how the moves play with
/grapple style grounded|arcade|showtime(operators; saved inconfig/takedown.json). /takedown preview <move>acts a move out in front of you with two stand-ins, with slow motion, pause and stepping.- Safe with other mods: if something goes wrong inside Takedown (for example a clash with another mod), it switches itself off for the session and says so in chat instead of crashing the game, and saves the details to takedown-error.txt in your game folder. Send that file when you report it.
- Fresh Animations (Entity Model Features): a body in a move uses the normal model, so the moves aren't bent out of shape.
- Translations: English, Polish.
This mod has no additional files

