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Frames Map 3D

Renders the terrain around framed maps in real 3D — an authorized NeoForge 1.21.1 port of 3D Maps.
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Frames Map 3D (1.0.9)

File nameframes_map_3d-1.21.1-neoforge-21.1.249-1.0.9.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Sep 21, 2026
Downloads
13
Size
2.7 MB
Mod Loaders
NeoForge
File ID
8942899
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:frames-map-3d-1701541:8942899"

Learn more about Curse Maven

What's new

v1.0.9 — Lower render cost for map walls

Perf

  • Reduced the per-frame cost of rendering many 3D maps close together (a "map wall"). Computing which water edges to hide did 4 solid-block lookups plus an entity-area query on every render call of every visible 3D map. It is now cached per frame with a 250 ms refresh, recomputing instantly if the frame's own facing, rotation or Start Y changes.
  • Opaque mesh faces no longer go through the translucent render pass. The RenderType used for the solid geometry forced GPU blending even though those faces are always fully opaque by construction — only water needs transparency, and it still has it. Less fill-rate/blending cost per rendered map.

Notes

  • No visual behavior change expected; only recomputation timing and GPU cost.

JAR: frames_map_3d-1.21.1-neoforge-21.1.249-1.0.9.jar

Tag: 1.21.1-neoforge-1.0.9

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