Changelog
Content Changes
- Added Tiktaalik (aka LEG FISH)
- Added Platybelodon (aka SHOVEL FACE)
- Added Calamites, a giant Carboniferous horsetail
- Added Duisbergia, an ancient plant
- Changed Lycopodiophyta name to Archaeosigillaria
- Updated Foozia’s texture
- Added baby Elasmotherium texture
- Mammoths drop wool when killed
- Remodeled Allosaurus (and gave him teeth again!)
- Remodeled Gallimimus (new neck, who dis?)
- Resized megalania and Pachycephalosaurus
- You can fix damaged figurines in the archeologists’ worktable
- Fixed consistency and grammar-related issues
Bug Fixes (Crashes)
- Fixed crash with Betweenlands
- Fixed worktable recursion crash
- Fixed breaking blocks in Lair of Darkness causing server crashes
- Fixed Palaeoraphe logs crashing the game
- Fixed Deinonychus crashing when jumping on Ceratosaurus
Bug Fixes (other)
- Fixed nocturnal animals always sleeping and diurnal animals never sleeping
- Fixed mobs struggling to eat and attack
- Fixed baby mobs volume being too high
- Fixed egg status showing warm when it is cold
- Fixed Ceratosaurus’ horn rotating when it sits down
- Fixed Velociraptors’ snouts clipping through their heads when they sleep
- Fixed Nautilus moving when closed in its shell
- Fixed climbing dromaeosaurs suffocating in roofs
- Fixed Anu’s wither skeletons not using bows
- Fixed sentry pigmen not spawning at Anu’s castle
- Fixed players teleporting outside of the room after killing Anu
- Fixed dense sand being breakable by mobs
- Fixed female Triceratops growing quills when it sleeps
- Fixed mobs breeding when breeding is set to false
- FIxed tall plants dropping two copies of itself
- Fixed fences connecting to artifacts
- Fixed dig sites spawning in trees
- Fixed Tinkers Construct Typo Issue
Internal Reworks
- Changed config system completely, PLEASE DELETE YOUR CONFIG FILE
- Added config options for tar slime and living fossil spawning
- Added config option to set where the player is sent after looting the Room
- Moved analyzer, culture vat, sifter and archeology workbench to the item handler system
- Rework of analyzer, sifter, culture vat and archeology workbench recipes
- Improved herd/flock code so it is less laggy
- Some slight performance improvements
Known Bugs
- Not all translations show up
- Fish items disappear from inventories