fornax-0.5.0+mc26.2.jar
Curse Maven Snippet
What's new
Ray Tracing on Metal
- Hardware ray traced sun and moon shadows for terrain on Mac
- Named ray tiers a pack can read, and a ray_query pass type for a pack's own rays
- Rays carry a block's tint and light in the hit record
- Tracing runs only when something reads the result, with GPU timing on each phase
Camera
- Aperture jitter for true depth-of-field stills: parked, the projection looks through a different point of a real lens each frame while the focused subject stays pixel-fixed
- Focus comes from a 512-block look along the view, and reported jitter is only what was applied, which also fixes a swim under TAAU and frame generation
Voxel Light
- Entity occluders and exact partial block shapes
- Block models off the 1/16 grid read correctly
- Mesh edits run on their own worker instead of Sodium's meshing thread
- blocks.toml can turn a block off as a light source
Graph and Speed
- Waits only for the compute work that blocks the next pass
- Sampler choice, parsed gates and fixed name lists are worked out once, not every frame
- A compute pass can read this frame's images in draw order
Tools
- Deploy verifies the jar and reconciles the launcher index
- Frame profile dump on a key, with capture tools and GPU timing on the mesh trace
This mod has no additional files

