promotional bannermobile promotional banner

Fornax

Fornax fixes a problem with high-resolution resource packs, and uses Vulkan. A 256x+ LabPBR pack can have three textures for every block; this unblocks those with 512x regression testing happening now as well.
Back to Files

fornax-0.5.0+mc26.2.jar

File namefornax-0.5.0+mc26.2.jar
Uploader
IcehunterIcehunter
Uploaded
Sep 25, 2026
Downloads
16
Size
1.9 MB
Mod Loaders
Fabric
File ID
8970750
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:fornax-1666180:8970750"

Learn more about Curse Maven

What's new

Ray Tracing on Metal

  • Hardware ray traced sun and moon shadows for terrain on Mac
  • Named ray tiers a pack can read, and a ray_query pass type for a pack's own rays
  • Rays carry a block's tint and light in the hit record
  • Tracing runs only when something reads the result, with GPU timing on each phase

Camera

  • Aperture jitter for true depth-of-field stills: parked, the projection looks through a different point of a real lens each frame while the focused subject stays pixel-fixed
  • Focus comes from a 512-block look along the view, and reported jitter is only what was applied, which also fixes a swim under TAAU and frame generation

Voxel Light

  • Entity occluders and exact partial block shapes
  • Block models off the 1/16 grid read correctly
  • Mesh edits run on their own worker instead of Sodium's meshing thread
  • blocks.toml can turn a block off as a light source

Graph and Speed

  • Waits only for the compute work that blocks the next pass
  • Sampler choice, parsed gates and fixed name lists are worked out once, not every frame
  • A compute pass can read this frame's images in draw order

Tools

  • Deploy verifies the jar and reconciles the launcher index
  • Frame profile dump on a key, with capture tools and GPU timing on the mesh trace

This mod has no additional files