forgotten_golems-0.0.2.jar
Curse Maven Snippet
What's new
# Forgotten Golems — Alpha v0.0.2
### ✨ New Features & Polish
* **Custom Sound Effects:** Added dedicated sound effects for the Rock Golem (ambient, hurt, wind-up, and charging).
* **Ground Slam Visual Effects:** Added custom impact particles and visual effects when the Rock Golem strikes the ground while winding up its charge attack.
* **Knockback Overhaul:** Successfully connecting a charge attack now powerfully launches players into the air.
* **Combat Balancing:** Rebalanced the Rock Golem's base attack damage and charge impact values for a fairer combat experience.
### 🛠️ Bug Fixes & AI Improvements
* **Animation Crash Fix:** Resolved a critical crash caused by malformed keyframe data in the animation files.
* **AI Aggro & Targeting Desync:** Fixed an issue that caused unintended group aggro cascades and erratic charge trajectories across multiple golems.
* **Momentum & Cliff Overshoot Fix:** Resolved a physics bug where the Rock Golem would violently launch itself off cliffs or slopes after finishing a charge attack.
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### Upcoming Roadmap
* **Rock Golem Spawn Egg:** Dedicated creative inventory item and spawn egg integration.
* **Asset Rework:** Updated high-definition textures and refreshed sound design for the Rock Golem.
* **New Mob — Sand Golem:** Introducing a new desert-dwelling golem variant with unique abilities.
* **Aggro Persistence Fix:** Investigating and resolving instances where the Rock Golem prematurely drops combat target focus.
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