forgotten_golems-0.0.3.jar
Curse Maven Snippet
What's new
📦 Forgotten Golems v0.0.3 - Patch Notes
This update introduces a brand-new golem to the deserts and adds tactical combat mechanics to the Rock Golem.
✨ New Content
🏜️ New Mob: Sand Golem
A formidable new threat roaming desert biomes!
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Hybrid Combat AI: Attacks players from a distance and switches to heavy melee strikes at close range.
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Sand Vortex Projectile: Channels energy between its arms to summon and launch a fast-moving sand vortex.
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Smooth Animations: Fully animated with GeckoLib 5 (idle, walk, melee, ranged), featuring dynamic head-tracking.
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Weak Point Mechanic: Highly resistant to standard attacks, but hitting the Blue Energy Core in its chest will defeat it in a single strike!
🛡️ Balances & Changes
Rock Golem Combat Update
The boulders on the Rock Golem's back are now fully functional armor!
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Directional Armor: Attacks from behind or directly from above deal zero damage and bounce off.
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Face the golem head-on to hit its exposed front side.
🐛 Bug Fixes & Improvements
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Fixed sub-hitboxes breaking the main entity's AI (
getControllingPassengerfix). -
Fixed crashes caused by invisible weak-point hitboxes interacting with the
DataTracker. -
Fixed bone rotation glitches and animation transition issues in GeckoLib models.
🗺️ Roadmap - Ice, Lava, and Void Golems will be added
- New special structures will be added.
- Audio design will be overhauled.
- Special mob drops, tools and armours will be added.
This mod has no additional files

