promotional bannermobile promotional banner

Forgewright

Start by tapping a rubber tree with a treetap. End by fabricating matter from raw energy in an orbital station you built with construction drones. Forgewright is an eight-tier engineering mod on NeoForge 26.1.x, with real chemistry, hired workers, and a re

File Details

forgewright-0.4.1-alpha.jar

  • A
  • May 29, 2026
  • 5.60 MB
  • 2
  • 26.1.2
  • NeoForge

File Name

forgewright-0.4.1-alpha.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:forgewright-1556736:8163650"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[0.4.1-alpha] (2026-05-29) Bug-fix release on top of 0.4.0-alpha. Save-compatible with 0.4.0-alpha.

Fixes - The mod now loads cleanly when Curios is not installed. The Tier 2 Brass Spectacles previously registered their Curios accessory binding unconditionally at startup, which crashed the game for players who did not have Curios installed. - Uncured insulated copper wire is now gated behind Wire Drawing research rather than Rubber Curing. - Recipe-locked chat messages are now clickable — clicking the research name opens its Codex entry. - Cured wire (and any other dried output) can be taken directly off a Drying Rack with an empty-hand right-click; no need to break the rack or let items drop on the ground. - The postman's cap no longer covers the entire face. It now sits as a crown and brim with the face visible. - Quests whose objective was already satisfied before the quest was granted now auto-complete on activation — for example, crafting an item that a later quest asks for. Backed by vanilla statistics for craft, pickup, mine, and kill objectives. - Quest rewards can no longer be lost. When the Letterbox and inventory are both full (or no Letterbox is bound), rewards are held and re-delivered on the next login and when a Letterbox is placed, instead of being dropped on the ground where they can despawn.