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FootprintParticle

Install

I'm just confused that those particle mods have no footprint feature.

I can't find such one, so I made this one.

Footprint Particle

A simple mod that adds footprint for mobs (and players). Highly configurable designed for modpacks.

Feature

  • Footprint gen on low hardness block (by default).
    • Baby mob has a baby print.
    • Spider & horse has special pos to gen.
  • Waterprint gen when touched water for a while.
  • Minecart Spark.
  • Boat trail (water and land is difference).
  • Swimming Pop.
  • Raise dust when walking on snow.
  • Pehkui support.
  • Random Mob Sizes support.

Configurable

You can config its lifetime, frequency, and others through Cloth Config and Mod Menu.

  • Which type / specific block can (or not) gen.
  • Which mob can (or not) gen.
  • What print size for specific mob.
  • How high where is print gen on specific block (snow etc.)
  • Which mob regarded as spider / horse (to gen on special way).
  • Which texture should specific mob gen.
  • More as you wish...

Custom Print Texture

1.Make a resourcepack and put your texture.pngs to the path below:

assets\footprintparticle\textures\particle\

2.Make a footprint.json or copy one from the mod.jar to your resourcepack path below (or watermark.json if you wanna replace watermark at same time):

assets\footprintparticle\particles\

3.Add your texture.pngs file name to the .json, formatting like:

{
  "textures": [
    "footprintparticle:footprint",  // delete this line if you don't need default ugly print :)
    "footprintparticle:texture1",
    "footprintparticle:texture2",
    "footprintparticle: ..."  // remember last line NOT have comma (",")
  ]
}

4.Pack and install your pack Into the game, enabled your resourcepack, then go to the config screen and edit the "Custom Print Texture" option as tooltip says:

minecraft:cat,texture1,texture2
minecraft:cow,texture1
modid:mobid,textureName
...

5.Enjoy!

Dependence

Since 0.3.1c we now support Forge & Fabric in a same jar, but dependence has some differ:

For all loader

  • Architectury API is required.
  • Cloth Config is required to manage config file & build configScreen.

Fabric extra needs

  • Fabric API is required.
  • Mod Menu is optional to access configScreen.

Contact

Any suggestions are welcome! Leave it below, or submit to Github.