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Food Effect Tooltips [Fabric / NeoForge]

Adds Tooltips to food that gives Status Effects when eaten
If an effect is not applied 100 % of the time, that is noted, too

If an effect is not applied 100 % of the time, that is noted, too

Should an Effect increase one of the stats of you as a player you can immediately see the changes, just as with potions

Should an Effect increase one of the stats of you as a player you can immediately see the changes, just as with potions

Items that give you effects when eaten show those effects in the items tooltip

Items that give you effects when eaten show those effects in the items tooltip

RemoveStatusEffectsConsumeEffects

RemoveStatusEffectsConsumeEffects

Totem Tooltips

Totem Tooltips

Description

Your one-drop-shop for everything Consumable

Quite a few food items grant the player bonuses in the form of status effects. These effects, however, are never listed ingame. Which is a nuisance, especially in modded scenarios, where the player is not acquainted with all food options and their effects.

With Food Effect Tooltips all effects are shown in the items tooltip!

  • fully client side
  • handles effects that only get applied with a % chance
  • shows stat changes for effects
  • compatible with other mods that display food information, like AppleSkin
  • also lists effects of items that clear status effects (like Milk), items that teleport (like Chrorus Fruit), Mushromm Stew and items that apply effects on death (like Totems of Undying)
  • Fully compatible with other mods

How it works

The mod reads components of hovered items, parses their data and displays them in the tooltip. As of v2.0.0 FoodEffectTooltips handles:

  • consume_component
    • apply_effects
    • remove_effects
    • clear_all_effects
    • teleport_randomly
  • death_protection
  • suspicious_stew_effects

The Food Effect Tooltips [Fabric / NeoForge] Team

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