foglooksmodernnow-1.3.0.jar
Curse Maven Snippet
What's new
Additions:
- Colours in biome fog map now also apply to surface biomes meaning fog properties of surface biomes can now be also fully controlled (previously only fog end & start were respected)
Changes:
- Biome fog map config format has been changed. Instead of using float as a multiplier of render distance it now uses a fixed distance in blocks, for example the following entry:
minecraft:snowy_plains,2,16,4179397will now create a fog that starts at 2 blocks from the player and ends at 16 blocks regardless of their render distance. Global and cave fog density values still use 0.0 - 1.0 float values that are multipliers of the current render distance. You will have to readjust the biome fog map manually from(render distance) * (fog end/fog start)to distance in blocks.
Fixes:
- Fixed Darkness being affected by fog colour and the fog distance temporarily resetting to global values when it was applied.
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