flying_castles_1.19.2_knight,village,empty_7.1.jar
Curse Maven Snippet
What's new
added:
-gamerule to change what mobs spawn in the castle (1: knights, 2: villagers, 3: no mobs (empty))
bugfixes:
- fixed that some starting crossings had some sides not generating
and some other minor changes.
This mod has no additional files

