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flying castles

ads randomly generated flying castles you can choose to have them empty, with villagers, pillager spawners or with modded knights.

File Details

flying_castles_1.19.2_knight,village,empty_7.1.jar

  • R
  • Mar 15, 2023
  • 897.27 KB
  • 4.4K
  • 1.19.2
  • Forge

File Name

flying_castles_1.19.2_knight,village,empty_7.1.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:flying-castles-476382:4438563")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

added: 

-gamerule to change what mobs spawn in the castle (1: knights, 2: villagers, 3: no mobs (empty)) 

 

bugfixes:

- fixed that some starting crossings had some sides not generating

 

and some other minor changes.