fluxfoundry-0.15.0-beta.1.jar
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What's new
Flux Foundry 0.15.0-beta.1 — Technical Changelog
FF-015B — Modular Controller Scaling
Minecraft 26.3 | NeoForge 26.3.0.92 | Java 25
Added
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Modular Controller Scaling: Expand industrial networks using Basic Controller Modules.
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16 Built-in I/O: Every master Controller provides 16 logical I/O connections.
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Basic Controller Modules: Each powered module contributes an additional 16 I/O, supporting up to 272 total hardware I/O with 16 modules.
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Modular Multiblock Assembly: Orthogonally connected Controller Modules form an expandable structure.
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Hybrid FE Distribution: Modules accept power directly from Energy Cables or through master Controller distribution.
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Endpoint Priority Management: Configurable Critical, Normal, and Low priorities.
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Automatic I/O Assignment: Deterministic endpoint allocation based on priority, existing assignments, and resource ownership.
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Controller I/O Management: Native interface for monitoring capacity, module status, endpoint assignments, and suspension reasons.
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Survival Crafting: Added Basic Controller Module recipe, models, textures, localization, and Creative tab entry.
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In-Game Guide: Added documentation for Controller expansion, power requirements, and I/O management.
Basic Controller Module Specifications
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16 I/O capacity per powered module.
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4,000 FE internal storage.
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128 FE/t maximum combined energy input.
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2 FE/t operating consumption while contributing capacity.
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0 FE/t consumption while inactive.
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Maximum 16 modules per master Controller.
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Supports direct and master-distributed FE.
Improved
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Added durable logical endpoint registration and capacity accounting.
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Implemented automatic endpoint suspension when available I/O falls below demand.
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Suspended endpoints retain commissioning, configuration, and physical resource ownership.
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Restored capacity automatically reactivates eligible endpoints.
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Protected active jobs, inventories, machine leases, claims, and transaction receipts during capacity changes.
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Added deterministic handling of module power loss, disconnection, and restoration.
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Preserved Controller identity and existing network associations during hardware expansion.
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Integrated capacity management with the FF-015A legacy migration foundation.
Migration & Compatibility
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Existing grandfathered Controller capacity remains protected through the verified FF-015A migration authority.
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Legacy capacity floors permanently retire when sufficient physical Controller hardware is installed.
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Removing modules or losing power does not restore a retired legacy exemption.
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Existing Controller identities, Recipe Drives, machines, and autocrafting jobs remain preserved.
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Existing 0.14.1 worlds are supported.
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Older 0.13 worlds require the documented offline migration procedure before opening under the new version.
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No changes to existing machine recipes, resource-processing balance, or autocrafting output quantities.
Validation
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481/481 packaged tests passed.
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481/481 development tests passed.
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7/7 client tests passed.
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22/22 mandatory release gates passed.
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Verified module power accounting, brownout recovery, capacity suspension, endpoint admission, and permanent legacy retirement.
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Validated multiplayer, dedicated servers, graphical operation, and fresh-process persistence.
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Confirmed Assembler backpressure, physical surplus recovery, and Steam resource accounting.
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All 157,909 protected historical files preserved.
Not Included
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Advanced and Industrial Controller Modules.
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Controller-managed Fluid Nodes.
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CAN networking and advanced backbone systems.
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Digital storage expansion.
These remain future development milestones.
Release Status: RELEASE READY
Version: 0.15.0-beta.1
SHA-256: 4b96e73256ebca0f44323adb14dc633cf9854f9dbf6ec6db1c0c50bb4b938e8b
Publication: Not yet published.
This mod has no additional files

