Flux Forge

Industrial technology and physical autocrafting! Build programmable factories with recursive crafting, material-efficient electronics manufacturing, smart logistics, Steam power, modular Crafters, and an in-game Guide.
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fluxfoundry-0.6.0-beta.1.jar

File namefluxfoundry-0.6.0-beta.1.jar
Uploader
DrTboneDrTbone
Uploaded
Sep 30, 2026
Downloads
7
Size
331.0 KB
Mod Loaders
NeoForge
File ID
9014849
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:flux-forge-1717299:9014849"

Learn more about Curse Maven

What's new

Flux Foundry 0.6.0-beta.1 — Smart Logistics

Smart Logistics is here. Take control of your Item and Fluid networks with filters, priorities, Round-Robin routing, and Stockkeepers that automatically maintain target inventory levels.

Added

  • Item Filters

    • Nine configurable ghost-filter entries

    • Whitelist and blacklist modes

    • Configure filters on Extractor sources and individual destination connections

    • Empty filters permit all resources

    • Filter configuration does not consume or create real items

  • Fluid Filters

    • Nine configurable ghost-filter entries

    • Whitelist and blacklist modes

    • Source and destination filtering

    • Configure fluid identity without consuming the contained fluid

    • Water, Lava, Steam, and Exhaust Steam remain distinct resources

  • Destination Priority

    • Set individual destinations from −10 to +10

    • Higher-priority destinations receive resources first

    • Full, filtered, satisfied, or unavailable destinations automatically allow fallback

    • Partial acceptance sends the remainder to lower-priority destinations

  • Round-Robin Routing

    • Available for both Item and Fluid networks

    • Distributes successful transfers among equivalent destinations

    • Automatically skips full, filtered, unavailable, or satisfied destinations

    • Destinations automatically rejoin rotation when they become available again

  • Item Stockkeepers

    • Configure a destination to maintain a chosen amount of an Item

    • Supports targets up to 1,000,000 items

    • Transfers only the amount currently needed

    • Never removes excess inventory

  • Fluid Stockkeepers

    • Maintain a chosen amount of Water, Lava, Steam, or another compatible fluid

    • Supports targets up to 1,000,000 mB

    • Transfers only the current deficit

  • Smart Logistics Configuration

    • New local configuration interface

    • Server-authoritative settings

    • Persistent filters, priorities, routing modes, and Stockkeeper targets

    • Smart settings survive saves, chunk unloads, and server restarts

Improved Routing

Smart Logistics evaluates routing policy before committing resource movement:

Source Filter → Connectivity → Destination Filter → Stockkeeper Demand → Capability Acceptance → Priority → Distribution Mode → Transaction

This allows filters, priorities, Stockkeepers, and Round Robin to work together without bypassing existing sided inventory or fluid rules.

Performance

Smart Logistics retains Flux Foundry's cached logistics architecture.

  • Stable 10-, 100-, and branching Item/Fluid networks completed their observation windows with zero topology rebuilds or discovery work

  • Network discovery remains bounded to 4,096 visits per level per tick

  • A 200-tick Smart Logistics test with 16 Item and 16 Fluid destinations completed with zero topology rebuilds, discovery, endpoint refreshes, induced chunk loads, or chunk tickets

  • Stockkeeping examines only the configured destination rather than scanning the entire network

Compatibility

  • Existing 0.5.0-beta.1 worlds upgrade directly to 0.6.0-beta.1

  • Existing unconfigured logistics automatically retain permissive behavior:

    • no filtering

    • priority 0

    • existing Balanced routing

    • no Stockkeeper restriction

  • Existing Item/Fluid Pipes, Extractors, machines, power systems, Steam systems, and upgrades remain compatible.

  • Uses standard NeoForge Item, Fluid, and FE capabilities

  • JEI remains optional

  • No additional technology mod is required

Steam Age Compatibility

The complete Steam power cycle remains unchanged:

1,000 mB Water → 1,000 mB Steam → 4,000 FE gross → 950 mB recovered Water + 50 mB makeup → 25 FE Pump cost → 3,975 FE net

before Boiler fuel economics.

Validation

  • 113/113 tests passed

  • 90/90 previous tests retained

  • 23 new Smart Logistics tests

  • 0 failed

  • 0 skipped

  • Item duplication incidents: 0

  • Item deletion incidents: 0

  • Fluid duplication incidents: 0

  • Fluid deletion incidents: 0

  • Fluid identity corruption incidents: 0

  • Unauthorized configuration mutations: 0

  • Actual 0.5 → 0.6 migration passed

  • Fresh-process persistence passed

  • Actual chunk unload/reload passed

  • Partial-network fresh restart passed

  • Packaged graphical client passed

  • Dedicated client/server passed

  • Production-only server passed

  • No unresolved S1 or S2 findings

Known Beta Limitations

  • Filters currently match registered resource type rather than exact stack components

  • One Stockkeeper target per destination connection

  • Stockkeeping conservatively pauses for inventory/tank views exposing more than 4,096 slots/tanks

  • Compact English-only configuration controls

  • No request terminal yet

  • No network-wide inventory search

  • No autocrafting

  • No digital storage

  • No wireless logistics

  • No chunk loading

Requires Minecraft 26.3, NeoForge 26.3.0.33-beta, and Java 25.

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