Flux Forge

Industrial technology and physical autocrafting! Build programmable factories with recursive crafting, material-efficient electronics manufacturing, smart logistics, Steam power, modular Crafters, and an in-game Guide.
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fluxfoundry-0.5.0-beta.1.jar

File namefluxfoundry-0.5.0-beta.1.jar
Uploader
DrTboneDrTbone
Uploaded
Sep 29, 2026
Downloads
8
Size
309.5 KB
Mod Loaders
NeoForge
File ID
9010852
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:flux-forge-1717299:9010852"

Learn more about Curse Maven

What's new

Flux Foundry 0.5.0-beta.1 — Industrial Logistics

Industrial Logistics is here. Automate your factory with general-purpose Item and Fluid Pipes, directional Extractors, and Wrench-controlled connections.

Added

  • Item Pipes
    • Connect inventories and machines into automated item networks
    • Support branching and looping layouts
    • Automatically route around full or rejecting destinations
    • Respect machine-sided input and output rules
    • Store no hidden items inside the pipe network
  • Item Extractors
    • Pull items from inventories into Item Pipe networks
    • Transfer up to 8 items per operation
    • Successful extractions are separated by at least 10 ticks
    • Support all six source directions
    • Fair routing helps prevent destinations from being permanently starved
  • Fluid Pipes
    • General-purpose fluid transportation
    • Supports standard fluids including Water, Lava, Steam, and Exhaust Steam
    • Preserves fluid identity and components
    • Supports multiple fluid types safely on the same network
    • Stores no hidden fluid inside pipes
  • Fluid Extractors
    • Pull fluids from tanks into Fluid Pipe networks
    • Transfer up to 250 mB/t
    • Support all six source directions
    • Support exact partial transfers when a destination has limited capacity
  • Wrench Logistics Controls
    • Rotate Extractor source direction
    • Enable or disable individual pipe connections
    • Disabled connections are saved across restarts
    • Pipe models update to show enabled and disabled connections

Factory Automation

Industrial Logistics works directly with existing Flux Foundry equipment.

Item Pipes can automate:

  • Crusher inputs and outputs
  • Powered Furnace inputs and outputs
  • Alloy Smelter inputs and outputs

Fluid Pipes can automate:

  • Water Pump → Boiler
  • Condenser → Boiler
  • Lava → Geothermal Generator
  • Steam and Exhaust Steam through standard fluid capabilities

Steam Pipes remain the recommended high-throughput dedicated option for Steam.

Performance

  • Item and Fluid networks use cached topology rather than rediscovering the network every tick.
  • Stable 10-pipe, 100-pipe, and branching networks completed their observation windows with zero topology rebuilds and zero discovery work.
  • Network discovery is bounded to 4,096 visits per level per tick.
  • Pipes and Extractors do not force-load neighboring chunks.

Steam Age Compatibility

The original Steam Age plant remains unchanged.

A second Steam plant using the new Fluid Pipes for Water circulation also completed the canonical cycle:

1,000 mB Steam → 4,000 FE gross → 950 mB Water recovered + 50 mB makeup → 25 FE Pump cost → 3,975 FE net

before Boiler fuel cost.

Compatibility

  • Existing 0.4.0-beta.1 worlds upgrade directly to 0.5.0-beta.1.
  • Existing power, processing, upgrades, Wind and Steam systems remain available and retain their established behavior.
  • Standard NeoForge item, fluid and FE capabilities are used for interoperability.
  • No additional technology mod is required.
  • JEI remains optional.

Validation

  • 90/90 tests passed
  • All 69 previous tests retained
  • All 41 mandatory logistics failure scenarios covered
  • Item/fluid conservation passed
  • Packaged graphical client passed
  • Real dedicated client/server connection passed
  • Production-only dedicated server passed
  • Fresh-process persistence passed
  • Actual chunk unload/reload passed
  • 0.4 save migration passed
  • No unresolved S1 or S2 issues

Known Beta Limitations

  • No item or fluid filters yet
  • No user-defined destination priorities
  • No stockkeeping
  • No request system
  • No autocrafting
  • No logistics channels
  • No network overview
  • No traveling-item animation
  • Pipes contain no persistent resources
  • Complex unfiltered networks may benefit from separate physical routes until Smart Logistics arrives.

Requires Minecraft 26.3, NeoForge, and Java 25.

 
 
 
 

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