
This screenshot is inspired by how Mojang originally showed waterlogging back in 2017. In this screenshot, tall grass is added to the fluidlogging whitelist, and the shaders used are Complementary Reimagined.

image by Titoo8899

Any blocks (vanilla or modded) can be made fluidloggable through this mod's config! The blocks in the background are from: CB Multipart, Chisels and Bits, Ender IO, Project Red, Quark, and Thermal Dynamics

All fluid source blocks (vanilla or modded) are fluidloggable!

All Optifine shaders are supported! The one used in the screenshot is Complementary Shaders

