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Fluidium

optimizes the fluid far from players by delaying its ticking.

Fluidium

This server-side mod optimizes the fluid far from players by delaying its ticking.

Config

[Fluidium]

FluidOptimizableDist = 32    # Distance threshold (blocks)

FluidTickDelayChance = 0.5   # Tick skip probability (0.0-1.0)

Integration

Ticks of fluid in FTB Chunks/Open Parties and Claims claimed areas or force-loaded chunks will never be delayed.

Note

Fluid will still tick when you walk close to it. You will never get freezing water block in caves.

This mod is inspired by the original DIT.

Fluidium Team

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唯假期与 Naruto 不可辜负。

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