![Reimagined Radio Comms [HunterZ] project image](https://media.forgecdn.net/avatars/thumbnails/1942/296/256/256/639205863806662075.png)
Reimagined Radio Comms [HunterZ]
Changes the default discs audios to HunterZ inspired audios and comms.
- 50
- September 5, 2026
![Reimagined Radio Comms [HunterZ] project image](https://media.forgecdn.net/avatars/thumbnails/1942/296/256/256/639205863806662075.png)
Reimagined Radio Comms [HunterZ]
Changes the default discs audios to HunterZ inspired audios and comms.
- 50
- September 5, 2026
A very simple mod that will nothing on its own (in fact will be disabled) if you don't have Rikmuld's Camping mod in your modpack alongside that mod.
The issue:
The Camping mod's tents can desync from the world when another world-gen mod (e.g. Lost Cities) overwrites or removes the block underneath after the tent's TileEntity has already been placed. The orphaned TileEntity keeps trying to tick against a block that's no longer there, throwing a scala.MatchError inside TileEntityTent#update and crashing the server every time that chunk loads — a permanent crash loop for any affected chunk, with no way to recover short of manually editing the save.
The features:
TileEntityTent instances the moment an affected chunk loads, before they ever get ticked, preventing the crash entirely./tentghostfix scan — an op-only command that force-scans every chunk already saved to disk (reading region files directly), reporting exactly how many ghost tents were found and removed across the whole world, instead of waiting for a player to stumble onto one.dryRun config option — run a scan or let the passive hook run in audit-only mode (logs detections without removing anything) if you want to verify behavior on your own world first.
Changes the default discs audios to HunterZ inspired audios and comms.
Changes the default discs audios to HunterZ inspired audios and comms.