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Fishing Real

Fish up real entities instead of the items! Configurable with Datapacks!
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[NeoForge] Fishing Real 1.10.0

File namefishingreal-neoforge-26.1.2-1.10.0.jar
Uploaded
May 28, 2026
Downloads
218
Size
19.2 KB
Mod Loaders
NeoForge
File ID
8157536
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:fishing-real-348834:8157536"

Learn more about Curse Maven

What's new

1.10.0

  • Update to 26.1.2
  • Internal rewrite of datapack system. Side-effect is an invalid item/entity ID will cause datapack to fail to load.
  • Fixed issue where passengers weren't loaded.

1.9.1

  • Change project layout (Should be no change for end user). Using 1.21.1 now
  • Fix deleting fishing loot when catching multiple items
  • Add config for attempting to interact with fished-up-entity, this means you catch the fish in your bucket if you have it in your offhand. (Requires forge config api port for fabric)

1.9.0

  • Port to 1.21

1.8.0

  • Update to 1.20.4
  • Drop Forge in favor of NeoForge

1.7.2

  • Set position of fish before running nbt randomizing. This will fix certain mod entities who determine variant based on position.

1.7.1

  • Update to 1.20.1

1.6

  • Redid the way Fabric fish conversion is handled to add more support for custom fishing loot tables. I.E. Mods like Sandwichable
  • Added Aquaculture 2 rod support. Double hook can actually hook two fish, and bait is properly consumed!
  • Added support for stack size on forge. If you fish up an itemstack with more than 1 size, it will spawn that many fish

This mod has no additional files