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First Aid

A minecraft mod that extends the minecraft health system
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First Aid 1.6.13

File namefirstaid-1.6.13.jar
Uploader
ichtttichttt
Uploaded
Jan 29, 2020
Downloads
28.6K
Size
448.5 KB
Mod Loaders
Forge
File ID
2871156
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:first-aid-276837:2871156")

Learn more about Curse Maven

What's new

Another update for 1.12 after a long time!

 

NEW:

- New Damage Distribution that splits the damage equally on all limbs. Used for explosions.

- New config option to specify how the vanilla health (the one that you see if you have the vanilla bar enabled) is calculated (either the average of non-critical limbs, the minimum of the non-critical limbs or the simple average of all (default value))

- New config option to change the default random distribution that is used when no other distribution is applicable: If the config option is enabled, random distributed damage will only kill you if there are no other limbs with health left. False by default

 

CHANGED:

- Bumped API to v13 and removed deprecated methods, so very outdated addons might break

 

FIXED:

- Fixed possible desync on respawn when scaling max health is enabled

- Fixed a bug where armor could be applied multiple times, leading to very low damage actually being done

- Fixed a crash when another mod healed the player while the connection to the multiplayer server has not been fully established.

- Hopefully fixed a bug where the health glitched out, leading to the respawn button being unpressable and the player model to glitch as well.

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