File Details
firstaid-1.2.6+neoforge1.21.1.jar
- R
- Jun 3, 2026
- 853.81 KB
- 923
- 1.21.4+3
- NeoForge
File Name
firstaid-1.2.6+neoforge1.21.1.jar
Supported Versions
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
Curse Maven Snippet
# Changelog ## 1.2.6 - 2026-06-03 Applies to: - `firstaid-1.2.6+fabric1.21.1` - `firstaid-1.2.6+fabric26.1` - `firstaid-1.2.6+neoforge1.21.1` - `firstaid-1.2.6+neoforge26.1` - `firstaid-1.2.6+forge1.20.1` ### Added - Added `/firstaid randomdamage friendly chance <percent>` so operators can configure the chance for friendly random damage behavior. - Added persistent config support for `friendlyRandomDistributionChance`, defaulting to 80%. ### Changed - Updated the randomdamage command tip to fill `/firstaid randomdamage friendly chance 80`, matching the default config. - Documented the default random damage command in the README. - Bumped the five maintained loader/version modules to loader-specific `1.2.6` release strings. ### Fixed - Fixed friendly random damage behavior for melee and projectile damage so chance hits use the original First Aid friendly no-kill random distribution path, while chance misses use normal locational damage logic. - Fixed random no-kill leftover handling so damage continues through the normal fallback path instead of disappearing. - Fixed Fabric 1.21.1 and Fabric 26.1 body-model HUD summaries so downed/critical rescue text is not duplicated beside the player model. The centered status overlay remains responsible for those messages.

