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FinestFood

Experimental
This mod is a recipe mod to add thousands of custom dishes to Minecraft in a modular way. It is data driven and very expandable.
# FinestFood — A Modular Cooking Expansion for NeoForge 1.21.1

**FinestFood** brings a deep, extensible cooking system to Minecraft, inspired by the best of farm-to-table food mods but rebuilt from the ground up as a fully modular, add-on-friendly cooking framework.

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## Cooking Stations

Five distinct crafting stations each unlock a different class of food:

- **Cooking Pot** — simmer hearty soups, stews, and broths
- **Cutting Board** — prep salads, chop ingredients
- **Skillet** — fry, sear, and stir-fry your way to bold flavors
- **Oven** — bake breads, pastries, pies, roasts, and more
- **Fermenting Barrel** — craft fermented foods, dairy, and drinks over time

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## A World of Recipes

Over **70 themed recipe packs** ship with the mod, spanning cuisines and categories from around the world:

- **Global Cuisines** — Italian, Japanese, Korean, Chinese, French, Indian, Thai, Mexican, Ethiopian, Greek/Mediterranean, Middle Eastern
- **Sushi & Raw** — nigiri, maki rolls, sashimi-style preparations
- **Comforting Classics** — soups, stews, curries, noodles, pasta, rice dishes
- **Baked Goods** — yeasted breads, flatbreads, enriched loaves, cookies, pastries, cakes, pies, quiches
- **Fine Dining** — elevated starters and mains, herb-forward preparations
- **Street Food** — fried snacks and skewered mains
- **Drinks** — hot teas, cold drinks, fermented beverages, juices
- **Seasonal / Harvest** — autumn harvest dishes and healing restoratives
- **Spicy & Bold** — dishes with a kick and serious saturation payoff

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## Food That Actually Does Something

Every dish carries meaningful stats. Eating isn't just about hunger:

- **Health Delta** — dishes can restore or drain health on consumption
- **Timed Status Effects** — speed, regeneration, strength, and more, tied to specific recipes
- **Dangerous Recipes** — opt-in high-risk/high-reward cooking (configurable via `runtime_config.json`)
- **Tooltip Previews** — see exactly what a dish will do to you *before* you eat it

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## Smart Station UX

Stations are interactive and intuitive:

- **Right-click** a station with ingredients to load them in
- **Empty-hand right-click** opens the station panel showing pending inputs, cook progress, and ready output
- **Shift+Right-Click** previews the best matching recipes from your current inputs
- **Hold a Book + Shift+Right-Click** for a detailed recipe inspect: full ingredient list, missing counts, cook time, health delta, and effects
- Cycle through tracked recipes to use ghost-recipe guidance while you gather remaining ingredients
- **Action bar feedback** keeps you informed of idle/cooking/ready states without opening a menu
- Station state — pending ingredients, tracked recipe, cooking progress, and output — **persists across chunk reloads**

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## World Integration

FinestFood ingredients don't just appear in your inventory — they show up in the world:

- Supply caches injected into **village chests, shipwrecks, desert pyramids, and mineshafts**
- Tiered loot tables (`supply_cache_common` / `supply_cache_advanced`) with structure-specific drop rates
- Biome tags for future **wild crop spawning** and ferment-friendly environments

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## Add-On Friendly by Design

FinestFood is built as a platform, not just a mod:

- Drop JSON packs into `config/grunclevillagerai/finestfood/packs/` to add new ingredients, stations, and dishes — **no coding required**
- Use `textRecipes` for plain-text recipe authoring; IDs are auto-generated
- Fuzzy ingredient matching means cross-mod items work out of the box
- `strictMatch: true` available per-recipe for tight compatibility control
- Java `CookingFeaturePack` / `CookingPackProvider` API for mod-integrated add-ons

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## Requirements

- **NeoForge** for Minecraft **1.21.1**

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*FinestFood is in active development. More stations, crops, world content, JEI integration, and the add-on SDK are on the roadmap.*

The FinestFood Team

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