Fine-Tuned Weaponry

This mod offers ALOT of new Items and mechanics

File Details

fine_tuned_weaponry-fabric-1.20.1-2.2.0.jar

  • R
  • Jun 19, 2026
  • 533.71 KB
  • 7
  • 1.20.1
  • Fabric

File Name

fine_tuned_weaponry-fabric-1.20.1-2.2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:fine-tunned-weaponry-1150827:8279962"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Improvements

  • MultiLoader project consolidated under 1.20.1/ with root README and .gitignore
  • Fabric player variables persist across sessions via world SavedData (parity with Forge capabilities)
  • Moon's Lunar Bloomfang passive throttled to every 20 ticks; no longer sets grass every tick
  • Gem trigger procedures refactored to use GemNbtKeys, LivingEntity queries, and level-scoped RNG
  • Consolidated weapon cooldown tooltips into GiveWeaponTooltipProcedure
  • Jauml config paths and item tags normalized from finetunned to fine_tuned_weaponry
  • Pinned fabric-loom to 1.9.2; removed stale MultiLoader template SPI files
  • VS Code launch configs use ${workspaceFolder} paths

Bug Fixes

  • Fixed Fabric player GUI page data lost on disconnect
  • Fixed redundant createConfigFile double-call in config procedures
  • Fixed RandomSource.create() usage in combat and crafting procedures