FieldCare

Persistent localized injuries, bleeding and infection with bandages, medkits, splints, and an inventory medical panel.

FieldCare is a survival-focused injury and medical treatment mod for Minecraft.

Damage can cause localized wounds on the player's head, torso, arms, or legs. Open the inventory to view your injuries on the medical body panel and apply treatment directly to individual wounds.

Features

- Persistent injuries with severity and healing progress
- Injuries located on different parts of the body
- Cuts, burns, fractures, puncture wounds, abrasions, bruises, bites and frostbite
- Bleeding, blood loss and wound infections
- Different penalties depending on the wound and its location
- Normal and dirty bandages
- Medkits with five treatment charges
- Splints for fractures
- Gradual healing instead of instant cures
- Inventory medical panel for viewing and treating wounds
- Configurable injury, healing, dirtiness and infection settings
- Server-authoritative and multiplayer-safe injury handling
- Operator debug commands for testing

Bandages, medkits and splints continue to work across the different supported wound types. Treatment suppresses most penalties while injuries recover, but wounds remain visible until completely healed.

Requirements

- Minecraft 1.21.1
- NeoForge
- Java 21
- FieldCare must be installed on both the client and server

This is an early version of FieldCare. More wound interactions, artwork and balancing improvements are planned.

The FieldCare Team

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