Field Emitters

Terrain-following forcefields with entity filters, detection output and a handheld Field Tuner.
Back to Files

field-emitters-neoforge-1.21.1-1.1.0.jar

File namefield-emitters-neoforge-1.21.1-1.1.0.jar
Uploaded
Sep 13, 2026
Downloads
45
Size
490.1 KB
Mod Loaders
NeoForge
File ID
8874450
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:field-emitters-1691807:8874450"

Learn more about Curse Maven

What's new

Field Emitters 1.1.0

  • Hollow domes and spherical fields, plus surface-rail bridges aligned with adjacent blocks.
  • Independent directional rules and allow/block lists for players, mobs and items. Drag items and spawn eggs from compatible recipe browsers into filters.
  • Access badges and groups, private networks, invited managers and optional public management. Passage access is separate from management permissions.
  • Inventory checkpoints can detect contraband, deny passage, drop matching items on the entry side or transfer them into adjacent storage.
  • Adjustable contact damage, directional damage filters and fizzle effects.
  • New textures, color presets, six formation animations and configurable sounds. Plasma dissolve works with every texture. Simultaneous impact ripples brighten where they intersect on walls and bridges.
  • Reorganized tuner controls, immediate updates and improved scaling. Optional wearable support where available.
  • ZeroMods Core is bundled. No separate Core download is needed.

Install the matching build on both client and server. Fabric requires Fabric API and Forge Config API Port.

Known compatibility issue: Sable 2.0.5 on Fabric 1.21.1 can render parts of assembled structures invisibly. This also reproduced with Field Emitters removed; field collision and filtering were tested separately.

This mod has no additional files