ffmodsubfolders-0.6.1+26.1.2-neoforge.jar
Curse Maven Snippet
What's new
- Fixed a leftover temporary file piling up in your temp folder on every launch on Windows. The mod now keeps these files in
.cache/ffmodsubfoldersin your game folder and cleans up unused ones. - One unreadable subfolder no longer stops the rest of your subfolders from being scanned.
- Mods with early startup services (such as Sodium's graphics workaround) now log a warning on every supported version when placed in a subfolder; keep them directly in
mods. - The startup message now says when subfolder scanning is turned off.
This mod has no additional files

