[FVTM] Fex's Vehicle and Transportation Mod

A vast addon-based mod allowing you to create Vehicles, Containers, Items, Blocks, Food/Drinks, Clothes and more!

File Details

4.26.6

  • R
  • Jul 12, 2026
  • 1.48 MB
  • 202
  • 26.1.2+2
  • Fabric

File Name

fvtm-4.26.6.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:fexs-vehicle-mod-263605:8419777"

Learn more about Curse Maven

# WARNING:
# REMOVE ALL DECORATIONS BEFORE UPDATE
# OR THEY WILL BE LOST PERMANENTLY
- added DECO system
- added config settings for deco save interval and view distance
- changed deco rendering from entity to global
- changed DecorationData's `offset` from Pos to V3D class
- added view distance checks to deco and sign renderer
- added new deco packets and interaction handling
- updated decoration editor backend, container is now universal rather than version specific
- added missing StackWrapper Item Type entry for the DECORATION Content Type
- removed Deco Entity and related code
- (26.1) signs (and decos) should have proper lighting value now
- (26.1) text rendering adjustments (still not working like in other versions though)
- (26.1) disabled now obsolete interact event hooks
- deco items now similarly like the deco toolbox can place deco instances along adding the deco into it
- deco instances with initial decoration placed via deco item have automatically the same yaw as the player
- fixed packet/client error during deco or sign removal
- added new item texture for decoration editor toolbox item
- other deco related adjustments / qol changes
- adjusted decoration editor's scroll input on position and scale fields to be in 1/16ths increments instead of 1