This modification is intended mainly for those who like structures that are largely submersible or completely underwater. You can find them in Nether and End. So far there is only a early progress version but in the future will add a lot of new things. Stable version since 5.3.2021.
For Minecraft 1.15.2- 1.18.2
-Battle with husk miniboss in infected trees!
I really like your structures! Would it be possible to add config to change how frequently they spawn? Global frequency control would be fine, but I'd really like to be able to fine-tune how often certain structures appear. I poked around in the .jar to see if this was something I could do with a datapack, but I couldn't figure it out.
In reply to kermitprog:
I will try to work on it but I dont know exactly when it will be completed
Will you make a fabric port for this? i know it's a lot to ask. Maybe someone else who knows how to do that and reads this comment could do it?
In reply to sm_ile_:
I will do as i can and i already started creating fabric port. It will be able in february this year.
In reply to sm_ile_:
I had some problem s with releasing fabric mod with the se structures. I picked best structures from the mod and there Will bé no coin system. My mod is delaying in release so im sorry.
would you be able to add slabs or something to the ship walls? whenever i find the structure, the villagers are always in the water below it
In reply to oatmealghost:
Thank you for reporting an error that has occurred. I'll try to use your solution and possibly improve the ship somehow...
Hello, there! It says on your update that you've added pirate chests. Is that compatible with the LOOTR mod?
In reply to modeeves:
Not yet but thanks for comment i will try to made it compatibile with this mod.
nice mod :D
In reply to l0rdw1ni:
thank you
this is nice (: could it be set to be a server side mod?
In reply to meowmixrtx:
Sure, I will try to make phenomena structures for server side too.
Thanks for comment! :)
thank you for having a 1.15 version of the mod.
In reply to GwenBlanketKnight:
:D
Such a nice mod, there's a lot of potential. I have noticed that some structures don't generate the best and kind of look unnatural. A good example is what I think is the blackstone tower. I only found it a lot underground randomly in spectator mode, hollowing out the area but sometimes filled with basalt for some reason. I think there needs to be better blending with the environment. Also, I think the water structures are a little bit too common, or needs more variety. There's the same underwater houses and brick structures everywhere. I really like the touches in the jungle and the desert. Overall, it's a great mod, it makes the minecraft world look a lot cooler with the lack of ruins, recurrent complex, and other structures mods that are stuck in earlier versions. Looking forward to the future updates!
In reply to ano_onimus:
Thank you for supporting mod, I will try to fix all issues to next update.
Is there a config? Really would like one, I noticed in the end those end structure spawn crazy high and even on Ender dragon island.
Also they had no shulker on them like pic shows
In reply to ShootToKillSTK:
Thank you for your help in developing. I will fix it in next update.
Config is comming in a few weeks, when I fix some structures. Because this mod has still many minor bugs.
In reply to mckeksiksk:
Glad to help, seems like this mod has very high potential, can't wait ;D