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Feima's Movements

A tactical movement addon for the game, focused on FPS-style sliding.
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feimamovemod-forge-1.20.1-1.0.1.jar

File namefeimamovemod-forge-1.20.1-1.0.1.jar
Uploader
FlydefeimaFlydefeima
Uploaded
Oct 6, 2026
Downloads
104
Size
105.0 KB
Mod Loaders
Forge
File ID
9076065
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:feimamove-1725832:9076065")

Learn more about Curse Maven

What's new

Added

  • Dive now consumes stamina, with configurable start cost and per-tick cost.
  • Peek now consumes stamina while held, and exits automatically when stamina runs out.
  • Added a "last-pressed peek key wins" option controlled by lastPressWins , so holding both peek keys keeps the most recently pressed direction.
  • 飞扑现在消耗耐力,启动消耗与每 tick 消耗可配置。
  • 探头现在按住时持续消耗耐力,耐力耗尽自动退出。
  • 新增"后按下的探头键生效"配置项 lastPressWins ,同时按住左右探头键时以最近按下的方向为准。

Fixed

  • Fixed incompatibility with TaCZ third-person animations after dropping the PlayerAnimator dependency, and improved animation compatibility with other mods as well.
  • Fixed dive pushing the player forward after the server rejected the client's prediction.
  • Fixed a slow memory leak caused by players leaving the game while sliding.
  • 修复了脱离 PlayerAnimator 之后,对于 TaCZ 的第三人称动画不兼容的问题,并且对于其他模组的动画兼容性也增强了。
  • 修复了飞扑被服务端拒绝后客户端仍被推出一段距离的问题。
  • 修复了玩家滑铲中途退出游戏导致的内存缓慢增长。

Changed

  • Removed air dive.
  • Stamina options moved to a top-level category, split into slide, dive and peek sub-sections.
  • General toggles moved from the general category to the top level.
  • 移除空中飞扑。
  • 耐力选项提升为顶层分类,并按滑铲、飞扑、探头拆分。
  • 通用开关移出 general 分类,放到最外侧。

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