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Feima's Movements

A tactical movement addon for the game, focused on FPS-style sliding.
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feimamovemod-forge-1.20.1-1.0.0-beta-3.jar

File namefeimamovemod-forge-1.20.1-1.0.0-beta-3.jar
Uploader
FlydefeimaFlydefeima
Uploaded
Oct 4, 2026
Downloads
6
Size
80.0 KB
Mod Loaders
Forge
File ID
9055829
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:feimamove-1725832:9055829")

Learn more about Curse Maven

What's new

Added

  • Added config option for peek hitbox height while crouching.
  • Added config option for peek hitbox lateral offset, mirrored automatically for left/right peek.
  • 新增蹲下时的探头碰撞箱高度配置项。
  • 新增探头碰撞箱横向偏移配置项,左右探头自动镜像。

Fixed

  • Fixed server-side projectile hitbox not applying the peek offset.
  • Fixed missing canRiderInteract check in projectile hit detection.
  • Fixed config translation keys not matching the language files.
  • Fixed projectile pick radius being hardcoded to 0.3.
  • Fixed animation layer cast that could crash the game.
  • Fixed animation state not cleared for players leaving the world.
  • Fixed duplicate cleanup on player clone.
  • 修复服务端弹射物命中盒未应用探头偏移。
  • 修复弹射物命中判定缺少 canRiderInteract 判断。
  • 修复配置翻译键与语言文件不匹配。
  • 修复弹射物命中半径被硬编码为 0.3。
  • 修复动画层强制转换可能导致崩溃。
  • 修复离场玩家的动画状态未清理。
  • 修复玩家死亡重生时重复清理。

Changed

  • Changed peek hitbox into a rotated oblique box matching the tilted body volume.
  • Changed peek visual to rotate the entire player model.
  • Changed peek hit detection to use immediate geometry instead of render interpolation data.
  • Changed peek smoothing data to refresh immediately on direction change.
  • 探头碰撞箱改为与身体倾斜一致的旋转斜长方体。
  • 探头视觉改为整个玩家模型一起旋转。
  • 探头命中检测改用即时几何,不再依赖渲染插值数据。
  • 探头方向切换时立即刷新平滑数据。

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