Fatebound v198 - Chapter 7, Dungeons & Weapon Overhaul
Curse Maven Snippet
What's new
This cumulative update includes all content added since v186.
-
Added Chapter VII: Exile’s Harbor, featuring a complete main story, Ivelia, and four cinematic sequences.
-
Added the K-key dungeon selection menu with minimum and recommended levels, encounter hints, and gate-based entry.
-
Added 13 optional boss dungeons, bringing the selection to 17. Ivelia remains part of Chapter VII’s main story.
-
Added 8 weapons and practical uses for boss soulstones, including weapon crafting, refining, recovery draughts, and repair sigils.
-
Added 9 ordinary enemy types with distinct appearances, attacks, habitats, and material drops.
-
Redesigned 30 weapon and shield designs, including bow draw stages and improved holding poses.
-
Redesigned all 39 existing spawn eggs as 3D summoning relics.
-
Fixed first-person weapons and shields appearing during cinematics.
-
Updated the Stabilized Red Crystal Shard icon.
-
Fixed Abandoned Belltower preparation failing before entry.
Requires Minecraft 26.2, NeoForge 26.2.0.75, and Java 25.
Replace the previous Fatebound JAR with this version and restart Minecraft.
This mod has no additional files

