Fatebound v198 - Chapter 7, Dungeons & Weapon Overhaul
Curse Maven Snippet
What's new
This cumulative update includes all content added since v186.
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Added Chapter VII: Exile’s Harbor, featuring a complete main story, Ivelia, and four cinematic sequences.
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Added the K-key dungeon selection menu with minimum and recommended levels, encounter hints, and gate-based entry.
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Added 13 optional boss dungeons, bringing the selection to 17. Ivelia remains part of Chapter VII’s main story.
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Added 8 weapons and practical uses for boss soulstones, including weapon crafting, refining, recovery draughts, and repair sigils.
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Added 9 ordinary enemy types with distinct appearances, attacks, habitats, and material drops.
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Redesigned 30 weapon and shield designs, including bow draw stages and improved holding poses.
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Redesigned all 39 existing spawn eggs as 3D summoning relics.
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Fixed first-person weapons and shields appearing during cinematics.
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Updated the Stabilized Red Crystal Shard icon.
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Fixed Abandoned Belltower preparation failing before entry.
Requires Minecraft 26.2, NeoForge 26.2.0.75, and Java 25.
Replace the previous Fatebound JAR with this version and restart Minecraft.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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