Fatebound v219 — Chapter VIII & Major Content Update
Curse Maven Snippet
What's new
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Chapter VIII: The Last Hour
Explore Aurel Clock City through an 18-step main story. Encounter four new regular enemies, Captain Bradin, and Eoran—a human king who trapped his city in the final hour of a war. -
Progression Changes
Increased the level cap from 60 to 70. Reduced kill EXP in selected dungeons by 50%; field kills and story quest rewards retain their EXP. -
New Monsters and Dungeons
Added five regular enemies and three bosses: Morvain, Seravelle, and Nerez. Added three boss dungeons and restored Ivelia’s Sanctuary Rematch, bringing the optional dungeon selection to 21. -
Arsenal Expansion
Added 20 weapons and two shields across levels 15, 30, 45, and 60, with new recipes and equipment effects. The mod now contains 49 weapons and three shields. -
Druid and Mage Reworks
Reworked Druid spirit forms, nature combos, healing, and control skills. Redesigned all 13 Mage skill icons and rebuilt spell visuals for fire, ice, lightning, meteor, and mana effects. -
Visual and Animation Updates
Remade Eoran and Bradin with new models and animations. Corrected Bradin’s weapon grip and added shield handles and straps. Expanded Eoran’s introduction to five cinematic shots, improved Aurel’s buildings and interiors, and redesigned spawn eggs in a consistent illustrated item style. -
Fixes and Encounter Improvements
Fixed village-return issues that could leave players stuck. Added failed story-boss encounter cleanup and retry prompts, improved dungeon cleanup after player deaths, and updated English and Korean text for new content.
Starting Chapter VIII: Complete Chapter VII, then open H → Town Travel → Aurel Clock City.
Requirements: Minecraft 26.2 · NeoForge 26.2.0.75 · Java 25
Replace the previous Fatebound JAR with v219 and use matching versions on client and server. No world reset is required.
This mod has no additional files

