FastMove: Enhanced - Better Movement

Slide, wall-run, and dive roll with this simple movement-enhancing mod.
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v1.1.0 - [NeoForge 1.21.1]

File nameFastMove-Enhanced-NeoForge-1.21.1-v1.1.0.jar
Uploader
MacatMovieMacatMovie
Uploaded
Sep 10, 2026
Downloads
99
Size
841.0 KB
Mod Loaders
NeoForge
File ID
8852539
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:fastmove-enhanced-parkour-movement-1583251:8852539"

Learn more about Curse Maven

What's new

v1.1.0

  • Rebranded the mod as FastMove: Enhanced and added a new mod icon.
  • Added a full in-game config menu with separate gameplay and client settings.
  • Reworked slide/dive momentum to prevent excessive speed stacking by default while still feeling impactful. The original momentum system can still be re-enabled and its strength adjusted.
  • Reworked wall-running so movement is based more naturally on existing momentum and less on view angle, with new minimum speed, entry boost, speed cap, speed decay, and duration settings.
  • Added configurable first-person camera effects for wall-running, sliding, and dive rolls. Full dive-roll camera rotation is disabled by default to reduce motion sickness, but feel free to try it. You might like it for immersion.
  • Expanded slide and dive config settings with separate movement/jump momentum controls, speed caps, slide duration, near-ground input buffering, and configurable roll fall protection.
  • Improved keybind options with optional Wall Run, Slide / Dive / Crawl, and Dedicated Wall Jump controls.
  • Added a new sliding sound effect, with a client-side volume setting to adjust or mute it.

(Thanks to DaemonicGh for many of the gameplay suggestions!)

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