The Farlanders

This mod adds more Ender creatures to the game allowing the player to have more choices to trade, tame and enemies to battle.

File Details

Farlanders 1.15.2-v1.3.0

  • R
  • Jun 13, 2020
  • 5.22 MB
  • 1.3K
  • 1.15.2

File Name

farlanders-1.15.2-1.3.0.jar

Supported Versions

  • 1.15.2

- Re-added Villages. They're back and better than ever! Brand new rebuilt houses and generation.

- Ender Guardians are hostile again.

- Reworked Farlander AI entirely, they now are more similar to villagers, and have a proper schedule system.

- Fixed Enderminions, their Mystic versions, and Mystic Endermen making step sounds.

- Looters will no longer steal items on the same hit they die.

- Fixed the Rebel helmet model being broken.

- Wanderers now run from Ender Golems and Guardians

- Optimized eye glow rendering code, it now uses switch statements.

- The Titan now has 36 possible glowing eye combinations. They also glow.

- Fixed Enderminion tame bracelets not moving with their arms, same goes for held items.

- Adjusted spawn conditions for small farlander houses.

- Decreased Ender Golem hitbox size.

- Fixed a crash that would happen when taming Enderminions on server.