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Fallout: Power armor

Mod that adds power armor
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power_armor-1.12.2-1.0.7

File namepower_armor-1.12.2-1.0.7.jar
Uploader
NymOoNymOo
Uploaded
Dec 27, 2024
Downloads
239
Size
15.1 MB
Mod Loaders
Forge
File ID
6028270
Type
B
Beta
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fallout-power-armor-1131896:6028270")

Learn more about Curse Maven

What's new

  • Fixed the bounding box of broken X-02 power armor elements.

  • Improved the logic of exiting the armor.

  • Fixed an issue where the player was invisible after exiting the X-01 power armor with the Jetpack upgrade installed.

  • Improved the logic of the update tick station procedure.

  • Now a more reliable method is used to prohibit the player from putting on power armor manually, which avoids many duplication errors.

  • Now the exoskeleton cannot be put on or removed manually.

  • Fixed a bug that caused the power Armor (block) to deviate by +1 in z or +1 in x, depending on whether the x or z coordinate was positive.

  • Now, with the game rule keepInventory = true, the power Armor will not be removed from the player upon his death.

This mod has no additional files