power_armor-1.12.2-1.0.7
Curse Maven Snippet
What's new
Fixed the bounding box of broken X-02 power armor elements.
Improved the logic of exiting the armor.
Fixed an issue where the player was invisible after exiting the X-01 power armor with the Jetpack upgrade installed.
Improved the logic of the update tick station procedure.
Now a more reliable method is used to prohibit the player from putting on power armor manually, which avoids many duplication errors.
Now the exoskeleton cannot be put on or removed manually.
Fixed a bug that caused the power Armor (block) to deviate by +1 in z or +1 in x, depending on whether the x or z coordinate was positive.
Now, with the game rule keepInventory = true, the power Armor will not be removed from the player upon his death.
This mod has no additional files

