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Fake Player

Adds fake player entities with auto-updating skins and item functionality.
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Fake Players 3.0.0 (1.21.4 NeoForge)

File nameplayers-forge-1.21.4-3.0.0.jar
Uploader
duzo_duzo_
Uploaded
Nov 11, 2026
Downloads
2
Size
799.5 KB
Mod Loaders
NeoForge
File ID
9558645
Type
R
Release
Supported game versions
  • 1.21.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:fake-player-845992:9558645"

Learn more about Curse Maven

What's new

v3.0.0

NEW

  • added Quartermaster and Runner jobs. mark storage with the Pool marker, and Runners collect and deliver requested items.
  • request items from the Quartermaster's Browse menu: click for a stack, sneak-click for one, ctrl-click for all. you can track and cancel orders there too.
  • added modded fishing rod support. thanks to RageQKM for the Aquaculture report and suggestion.
  • added Aquaculture tackle, bait, hook textures and dyed lines on Forge/NeoForge. lava fishing also works with its lava fishing addon and a suitable hook.
  • addons can register jobs and manage item requests through the API.
  • fakes can keep a list of items to have on hand: type them into the Stock box in the AI menu, like minecraft:torch 64, minecraft:bread 16, and they request top-ups from a Quartermaster without stopping work.
  • when the storeroom can't fill a request, a bonded Crafter makes up the difference. the Quartermaster plans the whole recipe chain, counts existing stock, and sends one message listing everything still missing.
  • jobs blocked without a tool now request one: Miners without a pickaxe, Lumberjacks without an axe, Farmers without a hoe and Fishermen without a rod. they ask for the best tool the storeroom holds, judged by the real stack rather than its name, so modded tools work and worn ones are passed over.
  • a Runner whose requester has gone now says so once instead of sitting silent for five minutes. it still waits and returns the goods if nobody turns up.
  • fakes now ride boats, minecarts, Create seats and trains and other mods' seats. seat one with its AI marker, and use stairs on it to get off. a fake at a train's conductor seat runs the train from a schedule.
  • added the Possession Link. link it to your fake and use it in the air to swap bodies with it. you take its inventory and stand where it stands, while your own things wait safely. press R or use /players release to swap back. your old body stays behind, and a hit on it brings you back.
  • added the Builder job. pick a structure from its list, with a spinning preview, and give it a chest of blocks and it builds it, asking a Quartermaster for anything missing. hold its marker to see a ghost of the finished build. several Builders can share one build.
  • added the Chunk Anchor. install it in your fake and the chunks around it stay loaded, so it keeps working while you're away.
  • fakes can use drawers and other modded storage as sources, deposits and pool storage. thanks to SmollNarwhal for the suggestion.
  • idle fakes watch nearby players, wave when their owner comes back and sleep in a free bed at night.
  • what a fake says shows in a speech bubble over its head, and a ! or ? appears when it's blocked or stuck.

CHANGED

  • jobs now use namespaced IDs. existing jobs carry over; missing addon jobs keep their settings until you reinstall the addon or change the job.
  • Runners show deliveries in their hand and return to their Quartermaster when idle. requests use the nearest Quartermaster with stock.
  • requests wait if they can't be filled, with one message per problem. messages sent while you're offline arrive when you log back in.
  • request range now defaults to 256 blocks. custom settings are kept.
  • fishermen use vanilla fishing loot, including mod additions. custom tackle bonuses currently only work with Aquaculture; Fishing Real catches stay as items.
  • fishermen keep their equipped rod, deposit spares and take a replacement from storage when needed. offhand rods work too.
  • the addon request API now takes namespaced job IDs.
  • a fake's arrows, explosions and other damage no longer hurt itself, its owner, the owner's other fakes or the owner's pets, and it won't fight back against them.
  • shift-click the job button to cycle jobs backwards.
  • fake messages now look like normal chat lines from the fake.

FIXED

  • fixed the Fabric startup crash from the fishing rod cast model. thanks to user_ibivn35hvseplw7798233 for reporting it on 1.21.4.
  • fishermen now aim for open water so they can catch treasure.
  • fishermen request a missing rod and resume when it arrives.
  • working fakes no longer follow a held redstone torch.

REMOVED

  • none.

This mod has no related projects