
Crafter Unit, Tom's Crafting Terminal, Pattern Terminal and Crafting Monitor in a staged in-game workshop.

Single block, 2x2x1, 2x2x2 and 3x2x2 clusters, captured in game.

Input and output fittings attached to separate workshop chests.

A crafting-table pattern accepting alternative planks, with saved recipes alongside.

Choose exact items or alternatives accepted by the crafting recipe.

Named input and output nodes. Chest-routing demonstration; no Create machinery is shown.

Select the named node that receives recipe ingredients.

A request preview with available ingredients and selected recipe.

An oversized request shows missing materials and disables Start Craft.

A processing job waits for output in a chest, with further jobs queued.

Input delivery and expected output status for the chest-routing demonstration.

Tom's storage, crafting units and processing ports in a staged in-game network.

