ExtraHearts

Permanent heart progression with perk-based hearts and an optional Hardcore Lite mode featuring heart loss and permadeath.

File Details

extrahearts-neoforge-1.21.1-1.1.0.jar

  • R
  • Feb 1, 2026
  • 190.01 KB
  • 435
  • 1.21.1
  • NeoForge

File Name

extrahearts-neoforge-1.21.1-1.1.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:extrahearts-1417009:7560775"

Learn more about Curse Maven

1.1.0

  • Aligned Fabric behaviour with NeoForge (baseline) for full gameplay parity
  • Fixed repeat perk-heart consumption being incorrectly allowed in some cases
  • Loot drops unified across loaders
  • Fabric config creation and updates refactored; defaults and comments now generate correctly
  • Shared perk-heart definitions moved to common code to prevent loader drift
  • Internal cleanup and parity fixes across command, event, and loot handling
  • Fixed a bug such that health penalties (heart loss) were applied even if hardcoreLite was disabled

 

Known Differences

  • NeoForge uses Global Loot Modifiers; Fabric injects loot via Fabric loot table events
  • NeoForge uses direct totem-use events; Fabric detects totem activation via inventory tracking
  • Item-use completion is event-based on NeoForge and tick-based on Fabric

 

Behaviour and balance are equivalent despite implementation differences.