ExtraHearts

Permanent heart progression with perk-based hearts and an optional Hardcore Lite mode featuring heart loss and permadeath.

ExtraHearts

Permanent heart progression with perk-based hearts and an optional Hardcore Lite mode with heart loss and permadeath.

ExtraHearts allows players to permanently increase their maximum health by consuming crafted heart items.

Perk-based heart items are primarily obtained through exploration and loot, encouraging world progression rather than simple crafting chains.

Hearts are granted using attribute-based mechanics to ensure strong compatibility with other mods that modify player health.

An optional Hardcore Lite mode reduces maximum health on death and can enforce a spectator-based permadeath state.

The mod is designed to integrate cleanly into both singleplayer and multiplayer environments without overriding vanilla systems.

Features

  • Permanent heart progression via crafted items
  • Attribute-based max health scaling
  • Optional Hardcore Lite death penalties
  • Optional spectator-based permadeath
  • Perk-based heart items obtained through exploration and loot
  • Vanilla style advancements
  • Built-in datapack support
  • Administrator-style commands for restoring health and progressionMultiplayer-safe by design

Mod Support

ExtraHearts is designed to work alongside popular health and UI mods.

Built-in optional datapacks provide compatibility with mods such as Colorful Hearts, including support for alternative heart textures and hardcore-style visuals where appropriate.

Known compatible mods include Colorful Hearts, Apotheosis, and other attribute-based health mods.

Dependancies

From release 1.1.0 both the NeoForge and Fabric versions require the Architectury API.

Reporting Issues

If you encounter a compatibility issue with another mod, please report it via the project issue tracker so it can be investigated.

 

The ExtraHearts Team

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